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Prime Empire (originally called Unfinished Adventure Game I) is a legendary arcade game created by Milton Dyer in the 1990s.
Description(s)[]
Levels[]
There are fourteen levels of Prime Empire. While the names and details of the fourteen levels are currently unknown, some of them involve a platform, a dance challenge, climbing up the Cliffs of Hysteria, surviving the Speedway Five-Billion, weakening the Temple Labyrinth's Red Dragon, and defeating the sushi chefs at the Temple of Madness.
- A Journey into the Unknown
- The Forest of Discontent
- The Cliffs of Panic
- Getting pass the temple labyrinth
- Weakening the Red Dragon
- Speedway Five-Billion
- Avoiding obstacles at platforms in Terra Domina
- Surviving the infinity maze
- Defeating the dreaded challenger
- Dodging the obstacles in front of the Temple of Madness
- Defeating the Kabuki hostess
- Defeating the Sushimis
- Defeating Unagami
Relations with reality[]
When a player surpasses Level 13, they may enter Prime Empire. However, the consequences of exiting it are never acknowledged by any of the characters or by the story, therefore many of the things inside Prime Empire can also be brought to the realms, and vice versa.
Clothing and avatars[]
This section of Prime Empire includes some or all content from the "Prime Empire" article from the Ninjago Wiki, a FANDOM project.
The players of Prime Empire may keep their appearances and looks that they obtained inside the game. Sometimes, if characters edit their apparel, they can keep those changes in the real world. If a player buys an Avatar inside the game and then exits Prime Empire, they will lose the avatar, and keep their real clothes, or the ones they had before entering the game. Nonetheless, this is different for NPCs or the citizens that populated the game. They all kept their same clothes inside and outside the game.
Leftover parts of the game[]
This section of Prime Empire includes some or all content from the "Prime Empire" article from the Ninjago Wiki, a FANDOM project.
The character who exits the game still possess some of their items or weapons that they had inside Prime Empire.
Powers and abilities[]
This section of Prime Empire includes some or all content from the "Prime Empire" article from the Ninjago Wiki, a FANDOM project.
When a player enters Prime Empire, they lose all their abilities and powers, since they all must be obtained within the game.
Time and age[]
This section of Prime Empire includes some or all content from the "Prime Empire" article from the Ninjago Wiki, a FANDOM project.
The passage of the days inside Prime Empire is equivalent to the real world's, but the difference is that people inside the game do not age.
History[]
Trivia[]
- The game is similar to Game Over from Spy Kids 3-D: Game Over, Jumanji, and TRON.
- When someone reaches level 13 in the game, they enter the game themselves.
- When people enter Prime Empire, they are given four lives, which are displayed on Health boards. Players who lose all four lives are cubed and turned into energy cubes, which is soon picked up by one of the aerial drones
- According to Cyrus Borg, Nindroids can't enter Prime Empire, otherwise their programming will be erased.
- Unagami and Dareth refers to Prime Empire as a realm. However, it is not a realm in the sense of the realms that the real world is one of.[1]
Gallery[]
Promotional media[]
Screenshots[]
Games | |
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Real-world games |
Board games: Gutbusters · Minidroid Chess · Wizard's Chess
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Video games |
Conic the Ratboy · Counter · Dance Dance Revolution Supernova 2 · Dancy Pants · Fist to Face · Fist to Face 2 · Fist to Face 3 · Fist to Face 4 · Football Fortune · Iron · Jumanji · Lava Zombies · Lighthouse · Prime Empire (Level 13) · Rerender · Sitar Legend · Speed · Speed Bag · Spider-Bot · Stacker · Sushi Game · Turbo Street Brawler · Ukulele Legend
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